๐ *The Importance of Low-Level Design (LLD) in Interviews * ๐
In today's tech interviews, mastering Low-Level Design (LLD) is crucial.
It demonstrates your ability to think through the detailed aspects of system design, ensuring robustness, scalability, and maintainability.
Let's explore how to design a software system for such interviews with an advanced N x N Tic Tac Toe game! ๐
๐ Overview:
This project brings a modern twist to the classic Tic Tac Toe game, allowing players to compete on a flexible N x N board.
The first player to align N marks in a row, column, or diagonal wins the game. If the board is filled without any player achieving this, the game ends in a tie.
๐ Game Rules:
- Players:
Player 1 ('Bob')
Player 2 ('Alice')
- GamePlay:
Player 1 starts the game by placing a 'Bob' on the board.
Player 2 follows by placing an 'Alice'.
Players take turns to place their marks in an empty cell of the board.
The game continues until a player wins or the board is full.
- Winning Conditions:
A player wins by placing N marks consecutively in a row, column, or diagonal.
If all cells are filled and no player has N consecutive marks, the game is a tie.
๐ก Classes:
- Player:
Represents a player in the game.
Can be extended to include additional player attributes and methods.
- Board:
Manages the state of the game board.
Contains the business logic to check for valid moves and determine the game status (win/tie).
- Game:
Orchestrates the game flow.
Interacts with the Player and Board classes to manage turns and check for game completion.
โ๏ธ Algorithm Design:
- The time complexity for determining whether a player has won, tied, or has more moves left is constant time, O(1).
๐ฎ Ready to dive in? Check out the GitHub repository and start playing! ๐น๏ธ
GitHub Link : https://lnkd.in/gGShtCTF
Reference Video : https://lnkd.in/gr6D5uBG